Xara Plugin Curation
Before You Start
This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through.
Recognizing Xara Plugin
- Xara Plugin content files use the .web file extension. Site can also mention program called Xara Webster (it was used to creating .web files).
- Developer has more products with Xara in name, like Xara X or Xara3D. These are not related to the plugin.
Follow the Curation Format to add metadata for your game and create its correct content folder. The Platform should be
Xara Plugin and the Application Path should be
Xara images can run without embedding in
htm, but plugin always crashing when resolution is higher than 1600x1600. To prevent that, you should embed your image.
If you don’t have original
html/htm, you can use that:
<html> <head> <embed src=x.web" type="application/vnd.xara" width = x height = x> <noembed> <img src="jpegs/x.jpg" alt="[x JPEG]" vspace=2 hspace=0> </noembed> </body> </html>
Create new .txt file, post this code into that, change
x to your values:
src="jpegs/x.jpg"= original name of Xara file
width = x height = x= resolution, can be any size smaller than 1600x1600, but maintains the aspect ratio of the original image
alt="[x JPEG]"= write here same name as in
src=x.web, but with capitalized first letter
Wrapping It Up
When you're finished testing, export the curation and name the .7z file with the name of the app, and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the Xara_Plugin emoji when submitting.