This guide will show you how to curate Vitalize using Flashpoint Core.
Before You Start
This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through.
Vitalize content files use the .ccn file extension. When entering a page with Vitalize content, there are two ways to find the location of the file:
1. Right-click the page and click "View Page Source" (or alternatively, use the keyboard shortcut Ctrl+U), then look for an
embed tag with a link to the content file.
2. Right-click the page and click "Inspect Element" (or alternatively, use the keyboard shortcut Ctrl+Shift+I), then click "Network", then refresh the page. If a .ccn file appears, click on it in the list, and a link to the file will be available.
Before you begin, keep in mind some software titles may ask to update extensions. These are files with the file extension .mox. Some Vitalize titles may not work due to these extension updates not being saved.
Follow the Curation Format to add metadata for your game and create its correct content folder. The Platform should be
Vitalize and the Application Path should be
- If running the bare .ccn file, link to the
.ccnfile, for example
- If running the .ccn file embedded, link to the URL of the page where it's located. It can be a simple URL like
http://www.angelfire.com, or it can link to the
.htmlfile for the page, for example
Wrapping It Up
When you're finished testing, export the curation and name the .7z file with the name of the app, and submit it to the #other-game-curations channel of the Flashpoint Discord, or #animations if it's an animation. Use the Vitalize emoji when submitting.