Shockwave Curation

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Flashpoint Shockwave Curation Guide

https://youtu.be/QA9fbL4YplM

The video is long, but information packed! Hopefully it isn't too confusing - if you have any questions please ask in this channel. The link at the bottom of this page has the files in the video. The video is still up to date as of 2019-03-17, though there will likely be changes to how curations work soon.


Examples

Here are Application Paths/Launch Commands you can copy-paste into Flashpoint Core 2 for each of the publishers mentioned in the video - be sure to substitute in your game's name/URL. Robotduck's includes the security code that is required.


Ezone

Application Path: Games\Shockwave\PJ101\SPR Launch Command: "http://www.ezone.com/games/space/wrapper_ezo.dcr" --do "member('gameName').text = 'space.dcr'" --forceTheExitLock 0


Robotduck

Application Path: Games\Shockwave\PJ101\SPR Launch Command: "http://www.miniclip.com/games/bprally/en/game.dcr" --setTheRunMode "Plugin" --setExternalParam "sw1" "code=3952e9a8f4df995e30686249eb94825d4b84ae" --disableGoToNetPage --bugfixShockwave3DBadDriverList


Silent Bay Studios

Application Path: Games\Shockwave\PJ1159\SPR Launch Command: "http://www.miniclip.com/games/game-name/en/wrapper_silentbaystudios.dcr" --do "member('gameUrl').text = 'http://www.miniclip.com/games/game-name/en/game_name.dcr'"


Download Link https://drive.google.com/file/d/179xC9Ro8ZcF-QM4RF452uE9zZfotdprN/view?usp=sharing