Sometimes the only way to get a game working is to use a server-side script. This page goes over some simple cases of how to handle this.
Using PHP Scripts
Sometimes a game may require a PHP script to return different data depending on a query string. Query strings are passed to PHP scripts the same way that Flashvars are passed to SWFs. The query string is all of the text of a URL after a question mark
For example, when loading a user level, a game might make a request that looks something like this:
To save such a game, you first need to save all the user levels. First download Wget if you don't have it already. Next, write a script like the following batch script to download the levels:
SET baseURL=http://www.example.com/levels/getlevel.php?id= FOR /L %%i in (1,1,1000) DO ( wget -x %baseURL%%%i )
If you're more familiar with another language such as Python or Powershell, you can use it instead.
Now you should have all the files downloaded, with filenames such as
Copy the following PHP code into a new text document and save it according to the name of the original PHP script. In this example, you would save it as
<?php header('HTTP/1.1 301 Moved Permanently'); header('Location: ' . str_replace("?", "@", basename($_SERVER["REQUEST_URI"]))); exit(); ?>
Now test the script by opening Flashpoint's copy of Basilisk and typing in a URL that you know should work. In this example, you could go to
http://www.example.com/levels/getlevel.php?id=100 and make sure that the contents of the
getlevel.php@id=100 file appear in the browser window.