SVG Viewer Curation

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Revision as of 14:31, 21 January 2022 by Samsonator (talk | contribs)
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This guide will show you how to curate SVG Viewer content using Flashpoint Core.

Before You Start

This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through.

How to recognize an SVG Viewer content

SVG powered info
  • IMPORTANT! The .svg file, which is unable to open in a modern browser, is distorted in Inkscape, or it is animated, most likely to open in Adobe SVG Viewer.
  • It is described to use SVG Viewer to display the file.
  • The files end with .svg or .svgz

Important things about SVG Viewer curation

  • .svg/.svgz files always need to be embedded in HTML! Example:
<embed height="320" name="example" src="http://example.com/example.svg" width="240">

Troubleshooting

  • Sometimes .svgz files may not open. Changing to the .svg file most often solves the problem.

Wrapping It Up

First, make sure that you have thoroughly tested your curation and followed the Curation Format. Scroll down in the Curate tab and click the Export button at the bottom of your curation to save it as a .7z file. After you've exported the curation, you can find it by clicking the Exported Curations button on the Curate tab (as long as you didn't choose to save it somewhere else). Once you have the file, submit it to the Flashpoint Submission System. An explanation of how the site works is available here.

After you have uploaded your curation to the website, a Curator will check it. This can take some time, so please be patient. You will be pinged in the #fpfss-notifications channel about whether or not your submission was approved, and if any changes need to be made.

Congratulations! Your submitted game/animation will appear in a future version of Flashpoint.