Difference between revisions of "Linux Support"

From Flashpoint Database
Jump to: navigation, search
(Added to-do list)
m (Pushing further with the idea: using core server instead of server + drivers for Debian/Ubuntu (Equivalent package to those for Fedora & Arch))
 
(132 intermediate revisions by 16 users not shown)
Line 1: Line 1:
Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support.
+
Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support. If you need assistance with installing or playing, visit us at #flashpoint-mac-linux-help.
  
== Latest Build ==
+
As it stands, the Docker version of Flashpoint for Linux supports Flash, HTML5, Shockwave, Unity and Java. The exceptions are content that uses the Chromium browser, and Shockwave content that plays in-browser.
'''Download''': https://unstable.life/owncloud/s/XNPjEWguzICoDRE
+
If you want support for the other platforms that are Windows-exclusive, there are a few options to get the Windows version of Flashpoint running on Linux:
* This is the latest experimental build of Flashpoint Infinity for Linux, created on July 6, 2019.
+
* [https://bluemaxima.org/flashpoint/downloads/ Download the Windows version of Flashpoint] and run it in a Windows virtual machine. This is the recommended non-native option.
 +
* Run the Windows version of Flashpoint with [[#Wine|Wine]]. This works well on some computers, but does not work consistently.
  
'''Installation instructions''':
+
Otherwise, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] and [[#Manual Installation|install it]].
# Download and extract the .tar.gz file.
 
# Install PHP and Wine if you do not have them.
 
# Run the Flashpoint Launcher executable.
 
# Click the Config tab and check the "Use Wine" box if unchecked.
 
  
'''Major changes''':
+
== Manual Installation ==
* Configure Flash games to run using the Windows player, flashplayer_32_sa.exe
 
** The linux flash player suffered from too many graphical glitches
 
** Requires Wine to be installed and enabled to play
 
* Updated JDK to version 8u212
 
** startJava.sh instructions and script updated
 
** Made startJava.sh executable
 
* Added support for Authorware Platform
 
** See Authorware.xml
 
  
'''To-Do List'''
+
=== Dependencies ===
* Add Linux version of Basilisk
+
First, install Flashpoint's dependencies.
* Update the platform XMLs for Flashpoint 6.1
+
{| class="wikitable"
* Turn on the "Use Wine" option by default
+
!colspan="9"|Dependency package names on various distros
* [http://www.webupd8.org/2013/08/pipelight-use-silverlight-in-your-linux.html Test Pipelight]
+
|-
 +
!Library/command name
 +
!Docker
 +
!PulseAudio<span style="color:#0000ff">*</span>
 +
!X11<span style="color:#0000ff">**</span>
 +
!XHost
 +
!PHP
 +
!bash
 +
|-
 +
!Debian-like<span style="color:#0000ff"><small><sup>a</sup></small></span>
 +
|(see [https://docs.docker.com/engine/install/debian/ this page])
 +
|pulseaudio
 +
|xserver-xorg-core
 +
|x11-xserver-utils
 +
|php
 +
|bash
 +
|-
 +
!Ubuntu-like<span style="color:#0000ff"><small><sup>b</sup></small></span>
 +
|(see [https://docs.docker.com/engine/install/ubuntu/ this page])
 +
|pulseaudio
 +
|xserver-xorg-core
 +
|x11-xserver-utils
 +
|php
 +
|bash
 +
|-
 +
!Fedora-like
 +
|(see [https://docs.docker.com/engine/install/fedora/ this page])
 +
|pulseaudio
 +
|xorg-x11-server-Xorg
 +
|xhost
 +
|php
 +
|bash
 +
|-
 +
!Arch-like<span style="color:#0000ff"><small><sup>c</sup></small></span>
 +
|docker
 +
|pulseaudio
 +
|xorg-server
 +
|xorg-xhost
 +
|php
 +
|bash
 +
|}
 +
<small><span style="color:#0000ff">a</span> : E.g. ChromeOS Terminal, MX Linux | <span style="color:#0000ff">b</span> : E.g. Linux Mint, Pop!_OS, Zorin OS | <span style="color:#0000ff">c</span> : E.g. Manjaro, SteamOS >=3.0</small>
 +
 
 +
'''Note:''' Chances are that Docker and PHP will be the only packages that you'll need to install, as most distributions come with the rest of the packages already pre-installed.
 +
 
 +
<span style="color:#0000ff">*</span> : PipeWire can also be used in place of PulseAudio by installing the <code>pipewire-pulse</code> package on Ubuntu-like and Arch-like distros, or <code>pipewire-pulseaudio</code> on Fedora-like distros. For Debian-like distros, see [https://wiki.debian.org/PipeWire#Using_as_a_substitute_for_PulseAudio.2FJACK.2FALSA this link].
 +
 
 +
<span style="color:#0000ff">**</span> : X11 can also be used within Wayland by installing the <code>xwayland</code> package on Debian-like and Ubuntu-like distros, <code>xorg-x11-server-Xwayland</code> on Fedora-like distros, or <code>xorg-xwayland</code> on Arch-like distros.
 +
 
 +
 
 +
To install them, use your distro's package manager:
 +
{|class="wikitable"
 +
!Distro
 +
!Package manager install command
 +
|-
 +
!Debian-like
 +
|<code>sudo apt-get install {PACKAGE}</code>
 +
|-
 +
!Ubuntu-like
 +
|<code>sudo apt-get install {PACKAGE}</code>
 +
|-
 +
!Fedora-like
 +
|<code>sudo dnf install {PACKAGE}</code>
 +
|-
 +
!Fedora-like (old)
 +
|<code>sudo yum install {PACKAGE}</code>
 +
|-
 +
!Arch-like
 +
|<code>sudo pacman -S {PACKAGE}</code>
 +
|}
 +
=== Installation ===
 +
Before you start, you need to [https://docs.docker.com/engine/install/linux-postinstall/#manage-docker-as-a-non-root-user configure Docker to run as a non-root user], then reboot your computer.
 +
 
 +
If you have an Nvidia GPU and use a distro that isn't Arch-like, you will need to add Nvidia's repository and install the <code>nvidia-docker2</code> package. Follow the "Setting up NVIDIA Container Toolkit" instructions under the heading corresponding to your distro [https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/install-guide.html#docker here]. If you use an Arch-like distro, install either [https://aur.archlinux.org/packages/nvidia-container-toolkit <code>nvidia-container-toolkit</code>] or [https://aur.archlinux.org/packages/nvidia-docker <code>nvidia-docker</code>] from the AUR if you did or didn't already install Docker respectively.
 +
 
 +
Then, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] if you haven't already and extract it somewhere.
 +
 
 +
Go to the place where you extracted it, and pull the docker images by running <code>./pull.sh</code>. They'll take ~3.5 GB.
 +
 
 +
Finally, run the <code>./flashpoint</code> executable script to start the launcher.
 +
 
 +
 
 +
Config files can be found in <code>./LinuxConf/</code> and <code>./FPSoftware/FSPConfigs/</code>.
 +
 
 +
Save data is stored in <code>./SaveData</code>. Java save data isn't persistent, because there's no standardized location for it.
 +
 
 +
== Troubleshooting ==
 +
 
 +
=== proxy.sh: "Permission denied" error ===
 +
 
 +
Depending on your system's permissions, the <code>proxy.sh</code> script may throw a "permission denied" error in the launcher logs when launching a game, causing it to fail to start. To fix this, follow these steps:
 +
# Close the Flashpoint launcher.
 +
# Open <code>./LinuxConf/proxy.sh</code> in a text editor.
 +
# Change <code>/var/lock/flashpoint-networking.lock</code> to <code>/tmp/flashpoint-networking.lock</code> and save the file.
 +
# Relaunch Flashpoint.
  
 
== Technologies ==
 
== Technologies ==
  
Currently, only Flashpoint Infinity is available for Linux. Like its Windows counterpart, it uses <code>router.php</code> as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the Flashpoint Redirector is used. On Windows, the HTTP *system proxy* is set to <code>localhost:8888</code>, and the *Redirector* forwards traffic to port 22500 if it originates from one of Flashpoint's applications. On Linux, each application is simply told to use <code>localhost:22500</code> as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the <code>http_proxy</code> environment variable to <code>http://localhost:22500/</code>.
+
Flashpoint Infinity, like its Windows counterpart, uses <code>router.php</code> as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the [https://github.com/FlashpointProject/FlashpointProxy Flashpoint Proxy library] is used. On Linux, each application is simply told via environment variables to use <code>localhost:22500</code> as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the <code>http_proxy</code> environment variable to <code>http://localhost:22500/</code> in the docker container.
  
 
The [http://bluemaxima.org/flashpoint/faq/ Flashpoint FAQ] contains a list of all web game technologies ("Platforms") supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.
 
The [http://bluemaxima.org/flashpoint/faq/ Flashpoint FAQ] contains a list of all web game technologies ("Platforms") supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.
* Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, open <code>Flash.xml</code> in a text editor, then replace each instance of <code>FPSoftware/flashplayer_32_sa.exe</code> with <code>FPSoftware/Flash/linux/flashplayer32SA</code> (the path to the Linux projector). Finally, click the Config tab and uncheck "Use Wine" if it is checked.
 
* Shockwave: supported through Wine, but only locally. Any games that use Shockwave Projector Redirector (SPR) will not work. This is because SPR is hardcoded to use proxy port 8888. A version that uses port 22500 should be released soon.
 
* HTML5: Supported natively through the Basilisk browser. Be sure to switch off Wine from the Config tab. Download Basilisk from [http://us.basilisk-browser.org/release/basilisk-latest.linux64.tar.bz2 here] and extract it such that the executable is located at <code>FPSoftware/Basilisk-Portable/linux/basilisk</code>. In subsequent versions, Basilisk should be included in the build, and the HTML5 XMLs should be modified to point to it.
 
* Java Applets: Supported natively using the JDK.
 
* Unity Web Player: Supported through Wine.
 
* PopCap Plugin: Supported through Wine.
 
* Authorware Web Player: Supported through Wine.
 
* Silverlight: Not supported. We need someone to help us test Pipelight (a Silverlight replacement for Linux) by following [http://www.webupd8.org/2013/08/pipelight-use-silverlight-in-your-linux.html this guide].
 
* 3DVIA Player: Not supported. A previous tester received this error, which crashed K-Meleon: <code>Error: Access was denied while trying to open files in your profile directory</code>. We need another tester to help us narrow this down.
 
* 3D Groove GX: Not supported. When the http_proxy variable is set, Groove Player downloads but fails to load the file. Maybe the registry method described [https://wiki.winehq.org/FAQ#How_do_I_configure_a_proxy.3F here] would work better, but this needs to be tested. Two of our testers received the following set of errors: [https://media.discordapp.net/attachments/496132309498724391/577330595609444352/unknown.png 1] [https://media.discordapp.net/attachments/496132309498724391/577330680678055948/unknown.png 2] [https://media.discordapp.net/attachments/496132309498724391/577330740396556309/unknown.png 3]
 
* ActiveX: Not supported. The most promising method so far was to install Internet Explorer 8 and each ActiveX plugin into the Wine prefix, but this needs considerable work.
 
  
== Launcher Issues ==
+
=== Supported Platforms ===
A lot of work has been done to allow Flashpoint Launcher to support Linux, but there's a lot of room for improvement. This [https://trello.com/c/iriUET1L/51-path-rewriting-rules-for-multi-platform-support Trello post] outlines some potential improvements.
+
* Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, then tick it as a 'Native Platform' on the Config page.
 +
* Shockwave: Supported through Wine.
 +
* HTML5: Supported natively through the Basilisk browser.
 +
* Java Applets: Supported natively using the Oracle JDK.
 +
* Unity Web Player: Supported through Pipelight.
  
The launcher also has issues escaping special characters on Linux. This is detailed [https://trello.com/c/UCK7ZTMj/88-properly-escape-launch-commands-for-linux here].
+
<noinclude>[[Category:Technologies]]</noinclude>

Latest revision as of 07:23, 24 September 2022

Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support. If you need assistance with installing or playing, visit us at #flashpoint-mac-linux-help.

As it stands, the Docker version of Flashpoint for Linux supports Flash, HTML5, Shockwave, Unity and Java. The exceptions are content that uses the Chromium browser, and Shockwave content that plays in-browser. If you want support for the other platforms that are Windows-exclusive, there are a few options to get the Windows version of Flashpoint running on Linux:

  • Download the Windows version of Flashpoint and run it in a Windows virtual machine. This is the recommended non-native option.
  • Run the Windows version of Flashpoint with Wine. This works well on some computers, but does not work consistently.

Otherwise, download the latest Docker Flashpoint package and install it.

Manual Installation

Dependencies

First, install Flashpoint's dependencies.

Dependency package names on various distros
Library/command name Docker PulseAudio* X11** XHost PHP bash
Debian-likea (see this page) pulseaudio xserver-xorg-core x11-xserver-utils php bash
Ubuntu-likeb (see this page) pulseaudio xserver-xorg-core x11-xserver-utils php bash
Fedora-like (see this page) pulseaudio xorg-x11-server-Xorg xhost php bash
Arch-likec docker pulseaudio xorg-server xorg-xhost php bash

a : E.g. ChromeOS Terminal, MX Linux | b : E.g. Linux Mint, Pop!_OS, Zorin OS | c : E.g. Manjaro, SteamOS >=3.0

Note: Chances are that Docker and PHP will be the only packages that you'll need to install, as most distributions come with the rest of the packages already pre-installed.

* : PipeWire can also be used in place of PulseAudio by installing the pipewire-pulse package on Ubuntu-like and Arch-like distros, or pipewire-pulseaudio on Fedora-like distros. For Debian-like distros, see this link.

** : X11 can also be used within Wayland by installing the xwayland package on Debian-like and Ubuntu-like distros, xorg-x11-server-Xwayland on Fedora-like distros, or xorg-xwayland on Arch-like distros.


To install them, use your distro's package manager:

Distro Package manager install command
Debian-like sudo apt-get install {PACKAGE}
Ubuntu-like sudo apt-get install {PACKAGE}
Fedora-like sudo dnf install {PACKAGE}
Fedora-like (old) sudo yum install {PACKAGE}
Arch-like sudo pacman -S {PACKAGE}

Installation

Before you start, you need to configure Docker to run as a non-root user, then reboot your computer.

If you have an Nvidia GPU and use a distro that isn't Arch-like, you will need to add Nvidia's repository and install the nvidia-docker2 package. Follow the "Setting up NVIDIA Container Toolkit" instructions under the heading corresponding to your distro here. If you use an Arch-like distro, install either nvidia-container-toolkit or nvidia-docker from the AUR if you did or didn't already install Docker respectively.

Then, download the latest Docker Flashpoint package if you haven't already and extract it somewhere.

Go to the place where you extracted it, and pull the docker images by running ./pull.sh. They'll take ~3.5 GB.

Finally, run the ./flashpoint executable script to start the launcher.


Config files can be found in ./LinuxConf/ and ./FPSoftware/FSPConfigs/.

Save data is stored in ./SaveData. Java save data isn't persistent, because there's no standardized location for it.

Troubleshooting

proxy.sh: "Permission denied" error

Depending on your system's permissions, the proxy.sh script may throw a "permission denied" error in the launcher logs when launching a game, causing it to fail to start. To fix this, follow these steps:

  1. Close the Flashpoint launcher.
  2. Open ./LinuxConf/proxy.sh in a text editor.
  3. Change /var/lock/flashpoint-networking.lock to /tmp/flashpoint-networking.lock and save the file.
  4. Relaunch Flashpoint.

Technologies

Flashpoint Infinity, like its Windows counterpart, uses router.php as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the Flashpoint Proxy library is used. On Linux, each application is simply told via environment variables to use localhost:22500 as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the http_proxy environment variable to http://localhost:22500/ in the docker container.

The Flashpoint FAQ contains a list of all web game technologies ("Platforms") supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.

Supported Platforms

  • Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, then tick it as a 'Native Platform' on the Config page.
  • Shockwave: Supported through Wine.
  • HTML5: Supported natively through the Basilisk browser.
  • Java Applets: Supported natively using the Oracle JDK.
  • Unity Web Player: Supported through Pipelight.