Curate Tab: Difference between revisions

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Below is what the Curate Tab looks like the first time it is opened with no curations. Here we can really just see the main section on the right which its functions will be explained below.
Below is what the Curate Tab looks like the first time it is opened with no curations. Here we can see the right sidebar; its functions are explained below.


[[File:CurateTab.PNG|600px|]]
[[File:CurateTab.PNG|600px|]]
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== Main Buttons ==
== Main Buttons ==


*'''New Curation''' - is going to create a new curation (again this is the expected way to create a new curation other than the Load Meta option, empty templates should not be created in any other way.) The metadata fields are gone over in depth in the [[Curation Format]], we will focus on the bottom buttons on the second image showing the bottom of a new curation in the Curate Tab.
*'''New Curation''' - Create a new, blank curation. When you want to start curating, click this button. The metadata fields are gone over in depth in the [[Curation Format]]. If you scroll down, you will see the buttons shown in the image on the right.


[[File:NewCuration.PNG|500px|]] [[File:NewCuration2.PNG|450px|]]
[[File:NewCuration.PNG|500px|]] [[File:NewCuration2.PNG|450px|]]




    '''Note''' that if you do not see your curations title on the left column you need to make sure the playlist button on the top right is for the left side is clicked to be open.
'''Note''': Clicking the left arrow button in the top-right corner of the window will toggle the left sidebar.




*'''Load Meta''' - is going to open a file chooser window and allow you to choose the meta.yaml file that a previous curation META has been saved in.  Selecting that meta.yaml file will then create a new curation entry with that META already filled in. This is useful for multiple curations from the same Developer, Publisher or games and animations in a series.
*'''Load Meta''' - Load a meta file.  Selecting a meta file will create a new curation entry with the metadata filled in. This is useful for curating games/animations in a series. It is also useful for curating games/animations from the same Developer or Publisher.


[[File:LoadMeta.PNG|600px|]]
[[File:LoadMeta.PNG|600px|]]




*'''Load Archive''' - is going to load a previously exported curation that either you or someone else has done into Core and the Curate Tab. This is useful, for helping others with curation's or getting help with your curation, because you can export your whole curation and someone else can import it into their Core and look at it. Also this feature is the '''expected''' way that Staff would look at Curation Auditions.
*'''Load Archive''' - Load a curation archive (7Z). This is useful for helping others with a curation because you can load it into your copy of Core and quickly test it. Flashpoint staff are expected to use this method to check Curator Auditons.


[[File:LoadArchive.PNG|600px|]]
[[File:LoadArchive.PNG|600px|]]




*'''Load Folder''' - will load a unzipped curation from its base folder, i.e. the folder that the contents, meta.yaml and screenshots are in.
*'''Load Folder''' - Load an unzipped curation from its base folder, i.e. the folder containing the <code>meta.yaml</code> file, logo and screenshot.


[[File:LoadFolder.PNG|600px|]]
[[File:LoadFolder.PNG|600px|]]




*'''Curations Folder''' - will open a window to your curations folder inside of Core.
*'''Curations Folder''' - Open Flashpoint Core's "Working" curations folder. This folder contains the curations that you are working on in the Curate tab.


*'''Exported Curations''' - will open a window to your exported curations folder inside of Core.
*'''Exported Curations''' - Open Flashpoint Core's "Exported" curations folder. This folder contains curation 7Zs that you have exported.


*'''Imported Curations''' - yep, you guessed it, this will open a window to your imported curations folder inside of Core.
*'''Imported Curations''' - Open Flashpoint Core's "Imported" curations folder. When you import a curation from the Curate tab and the "Save Imported Curations" checkbox is checked, your curation folder will be moved here. See the [[#Main_Checkboxes|Main Checkboxes]] section below for more information.


*'''Import All''' - is going to import all of your current curations that you might have in the curate tab to the '''Curations Folder''' inside of Core.
*'''Import All''' - Import all of your current curations that you have on the Curate tab.
    '''Note''', this is were the ''Save Imported Curations'' checkbox comes in, if this is checked your curations will stay in the curate tab, if it is not checked they will be deleted on importing, including any that you have not finished unless they had been previously exported.


*'''Delete All''' - this will of course delete all the curations completed or not in the curate tab.
*'''Delete All''' - Delete ''all'' of the curations on the Curate tab!


== Main Checkboxes ==
== Main Checkboxes ==


'''Save Imported Curations''' - if this is checked your curations will stay in the curate tab, if it is not checked they will be deleted on importing, including any that you have not finished unless they had been previously exported
'''Save Imported Curations''' - If this box is checked, importing a curation will also move its folder into Flashpoint Core's "Imported" folder. If this box is '''not''' checked, importing a curation will '''delete''' its original folder!


'''Symlink Curation Content Folder''' - This is required to be checked as stated for MAD4FP. The way that MAD4FP works it requires symlinks to be used as the downloads are downloaded to another location and then moved into the current curations folder in Core.
'''Symlink Curation Content Folder''' - Using [[MAD4FP]] in Flashpoint Core requires that this box be checked. This allows files downloaded by MAD4FP to appear in your curation's content folder.


== New Curation Buttons ==
== Curation Controls ==


At the bottom of a New Curation template there are some buttons that we are going to go over.
If you scroll down to the bottom of a curation on the Curate tab, you'll see some additional buttons. These buttons apply specifically to the curation above them.


[[File:BottomCuration.PNG|600px|]]
*'''Refresh Contents''' - clicking this will refresh the contents folder of your current curation.
[[File:RefreshContents.PNG|600px|]]
[[File:RefreshContents.PNG|600px|]]


*'''Refresh Content''' - Refreshes the "content files" list displayed below your curation. If you have added a logo or screenshot to the curation folder, it will also refresh those.


*'''Open Folder''' - this will open your current curations folder, that will have your contents folder, meta.yaml, and screenshots in it.
*'''Open Folder''' - Opens your current curation folder containing your content folder, meta.yaml, logo and screenshot.


*'''Run''' - will "run" start your current curation to test it.
*'''Run''' - Run your current curation, allowing you to test it right from the Curate tab. Be sure to test each curation before submitting!


*'''Run with Mad4FP''' - this will open your curation with the MAD4FP process running to automatically download assets to the curation as you play through it, further explained here [[MAD4FP]].
*'''Run with Mad4FP''' - Run your curation with the MAD4FP server running, which will automatically download assets to your curation as you test it. This is further explained in [[MAD4FP]].


*'''Delete''' - if double clicked (like all delete or remove features in Flashpoint Launcher) it will delete your current curation.
*'''Delete''' - If double-clicked (like all delete or remove features in Flashpoint Launcher) it will delete your current curation.


*'''Export''' - if clicked will export your curation to the exported folder in Core.
*'''Export''' - Exports your curation to Core's "Exported" curations folder.


*'''Import''' - if clicked will import your current curation into Core itself so it can be fully tested.
*'''Import''' - Imports your current curation into Core itself. It will appear in your library so you can test it further if necessary.

Revision as of 08:54, 10 October 2020

Below is what the Curate Tab looks like the first time it is opened with no curations. Here we can see the right sidebar; its functions are explained below.

CurateTab.PNG

Main Buttons

  • New Curation - Create a new, blank curation. When you want to start curating, click this button. The metadata fields are gone over in depth in the Curation Format. If you scroll down, you will see the buttons shown in the image on the right.

NewCuration.PNG NewCuration2.PNG


Note: Clicking the left arrow button in the top-right corner of the window will toggle the left sidebar.


  • Load Meta - Load a meta file. Selecting a meta file will create a new curation entry with the metadata filled in. This is useful for curating games/animations in a series. It is also useful for curating games/animations from the same Developer or Publisher.

LoadMeta.PNG


  • Load Archive - Load a curation archive (7Z). This is useful for helping others with a curation because you can load it into your copy of Core and quickly test it. Flashpoint staff are expected to use this method to check Curator Auditons.

LoadArchive.PNG


  • Load Folder - Load an unzipped curation from its base folder, i.e. the folder containing the meta.yaml file, logo and screenshot.

LoadFolder.PNG


  • Curations Folder - Open Flashpoint Core's "Working" curations folder. This folder contains the curations that you are working on in the Curate tab.
  • Exported Curations - Open Flashpoint Core's "Exported" curations folder. This folder contains curation 7Zs that you have exported.
  • Imported Curations - Open Flashpoint Core's "Imported" curations folder. When you import a curation from the Curate tab and the "Save Imported Curations" checkbox is checked, your curation folder will be moved here. See the Main Checkboxes section below for more information.
  • Import All - Import all of your current curations that you have on the Curate tab.
  • Delete All - Delete all of the curations on the Curate tab!

Main Checkboxes

Save Imported Curations - If this box is checked, importing a curation will also move its folder into Flashpoint Core's "Imported" folder. If this box is not checked, importing a curation will delete its original folder!

Symlink Curation Content Folder - Using MAD4FP in Flashpoint Core requires that this box be checked. This allows files downloaded by MAD4FP to appear in your curation's content folder.

Curation Controls

If you scroll down to the bottom of a curation on the Curate tab, you'll see some additional buttons. These buttons apply specifically to the curation above them.

RefreshContents.PNG

  • Refresh Content - Refreshes the "content files" list displayed below your curation. If you have added a logo or screenshot to the curation folder, it will also refresh those.
  • Open Folder - Opens your current curation folder containing your content folder, meta.yaml, logo and screenshot.
  • Run - Run your current curation, allowing you to test it right from the Curate tab. Be sure to test each curation before submitting!
  • Run with Mad4FP - Run your curation with the MAD4FP server running, which will automatically download assets to your curation as you test it. This is further explained in MAD4FP.
  • Delete - If double-clicked (like all delete or remove features in Flashpoint Launcher) it will delete your current curation.
  • Export - Exports your curation to Core's "Exported" curations folder.
  • Import - Imports your current curation into Core itself. It will appear in your library so you can test it further if necessary.