Curate Tab: Difference between revisions

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Here we will learn about all the features of the Curate Tab
Below is what the Curate Tab looks like the first time it is opened with no curations. Here we can see the right sidebar; its functions are explained below.
 
[[File:CurateTab.PNG|600px|]]
 
== Main Buttons ==
 
*'''New Curation''' - Create a new, blank curation. When you want to start curating, click this button. The metadata fields are gone over in depth in the [[Curation Format]]. If you scroll down, you will see the buttons shown in the image on the right.
 
[[File:NewCuration.PNG|500px|]] [[File:NewCuration2.PNG|450px|]]
 
 
'''Note''': Clicking the left arrow button in the top-right corner of the window will toggle the left sidebar.
 
 
*'''Load Meta''' - Load a meta file.  Selecting a meta file will create a new curation entry with the metadata filled in. This is useful for curating games/animations in a series. It is also useful for curating games/animations from the same Developer or Publisher.
 
[[File:LoadMeta.PNG|600px|]]


Below is what the Curate Tab looks like the first time it is opened with no curations


[[File:CurateTab.PNG|600px|]]
*'''Load Archive''' - Load a curation archive (7Z). This is useful for helping others with a curation because you can load it into your copy of Core and quickly test it. Flashpoint staff are expected to use this method to check Curator Auditons.
 
[[File:LoadArchive.PNG|600px|]]
 
 
*'''Load Folder''' - Load an unzipped curation from its base folder, i.e. the folder containing the <code>meta.yaml</code> file, logo and screenshot.
 
[[File:LoadFolder.PNG|600px|]]
 
 
*'''Curations Folder''' - Open Flashpoint Core's "Working" curations folder. This folder contains the curations that you are working on in the Curate tab.
 
*'''Exported Curations''' - Open Flashpoint Core's "Exported" curations folder. This folder contains curation 7Zs that you have exported.
 
*'''Imported Curations''' - Open Flashpoint Core's "Imported" curations folder. When you import a curation from the Curate tab and the "Save Imported Curations" checkbox is checked, your curation folder will be moved here. See the [[#Main_Checkboxes|Main Checkboxes]] section below for more information.
 
*'''Import All''' - Import all of your current curations that you have on the Curate tab.
 
*'''Delete All''' - Delete ''all'' of the curations on the Curate tab!
 
== Main Checkboxes ==
 
'''Save Imported Curations''' - If this box is checked, importing a curation will also move its folder into Flashpoint Core's "Imported" folder. If this box is '''not''' checked, importing a curation will '''delete''' its original folder!


We have the following buttons: '''New Curation, Load Meta, Load Archive, Load Folder, Curations Folder, Exported Curations, Imported Curations, Import All, Delete All'''.
'''Symlink Curation Content Folder''' - Using [[MAD4FP]] in Flashpoint Core requires that this box be checked. This allows files downloaded by MAD4FP to appear in your curation's content folder.


And two checkboxes: ''Save Imported Curations'' and the ''Symlink Curation Content Folder'' which the later is explained in the [[MAD4FP]] section.
== Curation Controls ==


*'''New Curation''' is going to create a new curation (again this is the expected way to create a new curation other than the Load Meta option, empty templates should not be created in any other way.)
If you scroll down to the bottom of a curation on the Curate tab, you'll see some additional buttons. These buttons apply specifically to the curation above them.


*'''Load Meta''' is going to open a file chooser window and allow you to choose the meta.txt file that a previous curation META has been saved in.  Selecting that meta.text file will then create a new curation entry with that META already filled in. This is useful for multiple curations from the same Developer, Publisher or games and animations in a series.
[[File:RefreshContents.PNG|600px|]]


*'''Load Archive''' is going to load a previously exported curation that either you or someone else has done into Core and the Curate Tab.  This is useful, for helping others with curation's or getting help with your curation, because you can export your whole curation and someone else can import it into their Core and look at it.  Also this feature is the '''expected''' way that Staff would look at Curation Auditions.
*'''Refresh Content''' - Refreshes the "content files" list displayed below your curation. If you have added a logo or screenshot to the curation folder, it will also refresh those.


*'''Load Folder''' Will load a unzipped curation from its base folder, i.e. the folder that the contents, meta.txt and screenshots are in.
*'''Open Folder''' - Opens your current curation folder containing your content folder, meta.yaml, logo and screenshot.


*'''Curations Folder''' will open a window to your curations folder inside of Core.
*'''Run''' - Run your current curation, allowing you to test it right from the Curate tab. Be sure to test each curation before submitting!


*'''Exported Curations''' will open a window to your exported curations folder inside of Core.
*'''Run with Mad4FP''' - Run your curation with the MAD4FP server running, which will automatically download assets to your curation as you test it. This is further explained in [[MAD4FP]].


*'''Imported Curations''' yep, you guessed it, this will open a window to your imported curations folder inside of Core.
*'''Delete''' - If double-clicked (like all delete or remove features in Flashpoint Launcher) it will delete your current curation.


*'''Import All''' is going to import all of your current curations that you might have in the curate tab into Core itself. ( note here this is were the ''Save Imported Curations'' checkbox comes in, if this is checked your curations will stay in the curate tab, if it is not checked they will go away and you will lose any progress and them unless they had been previously exported. )
*'''Export''' - Exports your curation to Core's "Exported" curations folder.


*'''Delete All''' and this will of course delete all the curations completed or not in the curate tab.
*'''Import''' - Imports your current curation into Core itself. It will appear in your library so you can test it further if necessary.

Revision as of 08:54, 10 October 2020

Below is what the Curate Tab looks like the first time it is opened with no curations. Here we can see the right sidebar; its functions are explained below.

CurateTab.PNG

Main Buttons

  • New Curation - Create a new, blank curation. When you want to start curating, click this button. The metadata fields are gone over in depth in the Curation Format. If you scroll down, you will see the buttons shown in the image on the right.

NewCuration.PNG NewCuration2.PNG


Note: Clicking the left arrow button in the top-right corner of the window will toggle the left sidebar.


  • Load Meta - Load a meta file. Selecting a meta file will create a new curation entry with the metadata filled in. This is useful for curating games/animations in a series. It is also useful for curating games/animations from the same Developer or Publisher.

LoadMeta.PNG


  • Load Archive - Load a curation archive (7Z). This is useful for helping others with a curation because you can load it into your copy of Core and quickly test it. Flashpoint staff are expected to use this method to check Curator Auditons.

LoadArchive.PNG


  • Load Folder - Load an unzipped curation from its base folder, i.e. the folder containing the meta.yaml file, logo and screenshot.

LoadFolder.PNG


  • Curations Folder - Open Flashpoint Core's "Working" curations folder. This folder contains the curations that you are working on in the Curate tab.
  • Exported Curations - Open Flashpoint Core's "Exported" curations folder. This folder contains curation 7Zs that you have exported.
  • Imported Curations - Open Flashpoint Core's "Imported" curations folder. When you import a curation from the Curate tab and the "Save Imported Curations" checkbox is checked, your curation folder will be moved here. See the Main Checkboxes section below for more information.
  • Import All - Import all of your current curations that you have on the Curate tab.
  • Delete All - Delete all of the curations on the Curate tab!

Main Checkboxes

Save Imported Curations - If this box is checked, importing a curation will also move its folder into Flashpoint Core's "Imported" folder. If this box is not checked, importing a curation will delete its original folder!

Symlink Curation Content Folder - Using MAD4FP in Flashpoint Core requires that this box be checked. This allows files downloaded by MAD4FP to appear in your curation's content folder.

Curation Controls

If you scroll down to the bottom of a curation on the Curate tab, you'll see some additional buttons. These buttons apply specifically to the curation above them.

RefreshContents.PNG

  • Refresh Content - Refreshes the "content files" list displayed below your curation. If you have added a logo or screenshot to the curation folder, it will also refresh those.
  • Open Folder - Opens your current curation folder containing your content folder, meta.yaml, logo and screenshot.
  • Run - Run your current curation, allowing you to test it right from the Curate tab. Be sure to test each curation before submitting!
  • Run with Mad4FP - Run your curation with the MAD4FP server running, which will automatically download assets to your curation as you test it. This is further explained in MAD4FP.
  • Delete - If double-clicked (like all delete or remove features in Flashpoint Launcher) it will delete your current curation.
  • Export - Exports your curation to Core's "Exported" curations folder.
  • Import - Imports your current curation into Core itself. It will appear in your library so you can test it further if necessary.