Atmosphere Curation: Difference between revisions

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* Ignore request of files from adobe.com directory in logs.
* Ignore request of files from adobe.com directory in logs.
* Mostly times you can ignore avatars from external sites. Player rembering last used avatar and will be ask for it in any next curation.
* Mostly times you can ignore avatars from external sites. Player rembering last used avatar and will be ask for it in any next curation.
* Merge worlds as microsite if is possible.
* Merge worlds as microsite if is possible (e. g. Visitable Extreme Physics (xfzx) Worlds Microsite).


* If you have any questions/problems, ask on #vrml-chat
* If you have any questions/problems, ask on #vrml-chat

Revision as of 21:53, 29 January 2021

This guide will show you how to curate Adobe Atmosphere content using Flashpoint Core.

Before You Start

  • This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like Atmosphere.
  • General list of Atmosphere worlds, most of them are offline: http://www.1ec5.org/3d/worlds.html

How to recognize an Atmosphere application

Important things about Atmosphere curation

Meta Fields

  • Original Title - Adobe Atmosphere 3D Gallery was used a default name, when gallery don't have specified one. To distinguish galleries between them, add something? to the title e. g. Adobe Atmosphere 3D Gallery - Mancuso Cheese Company.
  • Logo - use Viewer.png, if it wasn't lost.
  • Date - it can be found in .aer file, MM/DD/YYYY. This is date of file creation, not always match with release date.
  • Tags - 3D tag always fit, mostly times Virtual World also.

Troubleshooting

  • Ignore request of files from adobe.com directory in logs.
  • Mostly times you can ignore avatars from external sites. Player rembering last used avatar and will be ask for it in any next curation.
  • Merge worlds as microsite if is possible (e. g. Visitable Extreme Physics (xfzx) Worlds Microsite).
  • If you have any questions/problems, ask on #vrml-chat