This guide will show you how to curate Alambik content using Flashpoint Core.
Before you start
- This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like Alambik.
- You must extract the Alambik Support Pack Update into Core.
Which Application Path to use
startAlambik.bat with just the Alambik file first. See the Troubleshooting section if it doesn't work or is too fast.
How to recognize an Alambik application
- It is described as an Alambik application somewhere on the site.
- It mentions MCNL (Multi Content Natural Language) or Alambik Script.
- It uses the
Many meta fields can be found by right clicking, then pressing
View Sources. This works in both standalone and the browser, however only works on some files.
- Title - Use the
Script namefield unless there is a different title in the game itself, and all titles mentioned elsewhere should be added as Alternate Titles.
- Developer - Use the
- Release Date - Use the
Production datefield; this is the date (in MM.DD.YYYY format) of which the file was produced, but it doesn’t always match with the actual release date; use one from the site (or in-game) if there is one.
- Original Description - Use the
Short commentfield; append any other descriptions to this with two blank lines separating them.
- Version - Do not use the
Alambik Script versionor
Mediamaker versionfields; use a version located elsewhere if you can find one.
- It doesn't work in the player or is a microsite/needs an embed! Add
browserto the beginning of your Launch Command, changing it to something like
- It's too fast! Add
cpu speedto the end of the Launch Command, replacing
speedwith a number that can be found using trial and error (200 is a good starting point), changing it to something like
http://example.com/game.tvs cpu 300. This works with the above browser change.
- The player requests some tracking files, from
check.ipcheck.com/cgi-bin, alongside some "redirect" subpages. These can be safely ignored; do not place them in your curation, even though some of them 404.
- If you have any questions/problems, ask in #plugin-chat.
Wrapping It Up
As mentioned earlier, the player requests some tracking files, from
check.ipcheck.com/cgi-bin. These can be safely ignored; do not place them in your curation, even though some of them 404.
First, make sure that you have thoroughly tested your curation and followed the Curation Format. Scroll down in the Curate tab and click the
Export button at the bottom of your curation to save it as a .7z file. After you've exported the curation, you can find it by clicking the
Exported Curations button on the Curate tab (as long as you didn't choose to save it somewhere else). Once you have the file, submit it to the Flashpoint Submission System. An explanation of how the site works is available here.
After you have uploaded your curation to the website, a Curator will check it. This can take some time, so please be patient. You will be pinged in the #fpfss-notifications channel about whether or not your submission was approved, and if any changes need to be made.
Congratulations! Your submitted game/animation will appear in the next version of Flashpoint.