Difference between revisions of "3DVIA Curation"

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(Added image of the download button.)
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[[File:Get3DVIAplayer.jpg|frame|Example of a button asking to download 3DVIA.]]
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This guide will show you how to curate 3DVIA using Flashpoint Core.
A 3DVIA Curation Tutorial will be created sometime in the future. In the meantime, a link to download the 3DVIA Player can be found [https://cdn.discordapp.com/attachments/436484594485952542/655927907226615818/3DLifePlayer.msi here].
 
  
>How to recognize 3DVIA application
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== Before You Start ==
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This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through.
  
1. You can see text like "Made with the Virtools™ Physics Pack" on the page.
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== Recognizing 3DVIA ==
 
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[[File:Get3DVIAplayer.jpg|frame|Plugin download button]]
2. There's file with extension ".vmo".
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Look for text like "Virtools Generated Page", "Made with the Virtools™ Physics Pack" or something similar on the page and a file with the VMO extension in the page source. Select the browser's View source option and search "vmo" using the search functon, which you should be able to activate using CTRL+F. Once you find an embed, it may look something like:
 
 
3. Site code contains fragment similar to:
 
  
 
  <OBJECT
 
  <OBJECT
Line 23: Line 21:
 
  </OBJECT>
 
  </OBJECT>
  
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== Curation Steps ==
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Download the page with the VMO embed (cURLsDownloader is good for this purpose). After this, start the curation process, changing Launch Command to point to the URL and Application Path to Basilisk. Keep testing the curation until the Redirector shows no missing assets for the curation. Make sure to get a picture of the logo (a prominent object if you can't find one) and a screenshot of the software title, placing these in their respective fields.
  
>Curating the application
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== Wrapping It Up ==
 
 
1. Start with downloading .html file with .vmo embed (curlsdownloader is good for that purpose).
 
 
 
2. Start curation process, set Launch Command pointing to that file and Application Path to Basilisk.
 
 
 
3. Launch curation, observe the Redirector window for assets not yet downloaded.
 
 
 
4. Repeat steps 1. and 3. until there's no missing file errors in redirector.
 
 
 
5. To be sure, use the application for a bit, click on every option etc.
 
 
 
6. Curate it, make metadata file, take screenshot of gameplay and logo.
 
 
 
  
TL;DR You curate 3DVIA apps just like HTML5 ones.
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{{:Wrapping It Up}}
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== Useful Search Terms ==
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* {{Google|Virtools Generated Page}}
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* {{Google|filetype:vmo}}
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The latter link will also lead you to some spam, so beware.
  
Search terms for 3DVIA apps:
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<noinclude>
Virtools Generated Page
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[[Category:Curation Guides]]
filetype:.VMO (This will also lead you to some spam beware)
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</noinclude>

Latest revision as of 19:04, 14 July 2021

This guide will show you how to curate 3DVIA using Flashpoint Core.

Before You Start

This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through.

Recognizing 3DVIA

Plugin download button

Look for text like "Virtools Generated Page", "Made with the Virtools™ Physics Pack" or something similar on the page and a file with the VMO extension in the page source. Select the browser's View source option and search "vmo" using the search functon, which you should be able to activate using CTRL+F. Once you find an embed, it may look something like:

<OBJECT
CLASSID="CLSID:C4925E65-7A1E-11D2-8BB4-00A0C9CC72C3"
ID="Virtools" WIDTH="640" HEIGHT="480"
CODEBASE="http://player.virtools.com/downloads/player/Install2.5/Installer.exe#Version=2,5,0,14">
<PARAM NAME="SRC" VALUE="tintoys.vmo">
<EMBED
NAME="Virtools"
SRC="tintoys.vmo"
TYPE="application/x-virtools"
PLUGINSPAGE="http://player.virtools.com/"
WIDTH="640" HEIGHT="480">
</OBJECT>

Curation Steps

Download the page with the VMO embed (cURLsDownloader is good for this purpose). After this, start the curation process, changing Launch Command to point to the URL and Application Path to Basilisk. Keep testing the curation until the Redirector shows no missing assets for the curation. Make sure to get a picture of the logo (a prominent object if you can't find one) and a screenshot of the software title, placing these in their respective fields.

Wrapping It Up

First, make sure that you have thoroughly tested your curation and followed the Curation Format. Scroll down in the Curate tab and click the Export button at the bottom of your curation to save it as a .7z file. After you've exported the curation, you can find it by clicking the Exported Curations button on the Curate tab (as long as you didn't choose to save it somewhere else). Once you have the file, submit it to the Flashpoint Submission System. An explanation of how the site works is available here.

After you have uploaded your curation to the website, a Curator will check it. This can take some time, so please be patient. You will be pinged in the #fpfss-notifications channel about whether or not your submission was approved, and if any changes need to be made.

Congratulations! Your submitted game/animation will appear in the next version of Flashpoint.

Useful Search Terms

The latter link will also lead you to some spam, so beware.